Dirty Chef Yoga

Cooking madness with Chef Yoga!

Dirty Chef Yoga was the result of a casual three day game jam. Our team had to make a game out of what was generated using The Video Game Name Generator (www.videogamena.me). And as you can see we were very lucky to get 'Dirty Chef Yoga' lol.

However, we made the most of it and in the end created something that we were quite proud of especially considering the short time we had.

I was responsible for implementing these systems:
- Player controller
- Input controllers: Xbox controller input, Keyboard input
- Action controller: interaction between ingredients and stations
- Ingredient and burger stacking system
- Setting up a shader to change texture based on how cooked the meat is
- Food spawner and conveyor belt
- Implementing stations: deep fryer, grill, bench, trashcan, pass and order submission
- Gizmos and debug systems
- Robot animations: idle, pickup, holding item, panic
- Hooking up audio, animations and particle FXs
- General architecture and software engineering

The awesome team I worked with that helped bring this project to fruition:
Producer: Max Brogno
Designer: Victoria Gyors
Programmers: Tony Le, Joshua Moskalewicz
Artists: Nabila Damarjati, Cameron McGillivray, Hana Jones

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